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Shop Items

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Shop Items

Post by Platinum Blader on Tue May 14, 2013 11:10 am

Alright kiddos, this is something rare, so do not hesitate. We are starting to run low on item choices in the shop, thus I would like to see what you guys suggest for the shop. All items suggested may be subject to rework by the staff. If you wish, here's a template to follow:

[Note: If you item gets approved and added in the shop list, you will be given a BP amount depending of the rank of the weapon (Like this: Rank F gets 5 BP, 10 for E, 15 for D, 20 for C, 25 for B, 30 for A, 40 for S). The player must have been approved before gaining any BP from item creation.]

Name:

Rank: (From ranke F to rank S)

Consumable: (Yes or No)

Description: (Pictures are welcome)

Stats:

Abilities: (Not too abusive please. AND NO MELT THROUGH EFFECTS)

Please take in account that a Grade F can't have 400 bonus in melee, it'd be really weird. But as said, we might change the items you guys suggest.


Last edited by Platinum Blader on Tue May 14, 2013 2:23 pm; edited 3 times in total


Spoiler:
Wielder of the Angel Heart, remnant of deceased Licorice Angel.

List of all KMs

Spoiler:
Melee: 1100
Ranged: 600
Defense: 550
Speed: 700
Dexterity: 700
Killer Gauge: 350


(EAs are calculated seperatedly.)
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Platinum Blader
Administrator

Posts : 262
Join date : 2012-10-16

Character Stats
Name: Platinum Blader
Level: 1
Burst Points:
100/300  (100/300)

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Re: Shop Items

Post by Zagrin on Tue May 14, 2013 2:06 pm

Name: Zagrin's Influence

Rank: OP

Consumable: No

Description: [You must be registered and logged in to see this link.]

Stats: 1337 to all stats

Ability: Indestructible, can stack with other EAs and an aura of light showing off how 1337 you truly are.

Secret Ability (Activates randomly): The almighty Zagrin comes forth from beyond space and time and tells you the path to OP as well as how to screw whoever you are up against with the power of OP, who knows, he may even give a demonstration.
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Zagrin
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Posts : 111
Join date : 2012-08-19
Location : Wherever White Cosmos is

Character Stats
Name: Teal Hero
Level: 1
Burst Points:
150/300  (150/300)

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Re: Shop Items

Post by Saizdrol on Tue May 14, 2013 3:49 pm

Nao! Let us start:

Spoiler:
Name: Wraith band

Rank: E

Consumable: no

Description: [You must be registered and logged in to see this image.] A simple headgear giving the wearer small bonuses to his basic stats. Item for DAs concentrating on speed.

Stats: + 50 melee, +50 Dex, +100 speed

Abilities: none

Spoiler:
Name: Null Talisman

Rank: E

Consumable: No

Description: [You must be registered and logged in to see this image.] A simple talisman which gives the wearer small bonuses to statistics. Item for DAs concentrating on indirect fighting.

Stats: + 50 defense, + 50 dex, +100 Killer Gauge

Abilities: none

Spoiler:
Name: Bracer

Rank: E

Consumable: No

Description: [You must be registered and logged in to see this image.] A simple pair of wrist guards which provide a small bonus to statistics. Item for melee fighters.

Stats: + 100 melee prowess, +50 defense, + 50 dex

Abilities: none

I add moar when I come up with something else. :3


________________________________________________________________________________

[You must be registered and logged in to see this link.]
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Saizdrol
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Posts : 52
Join date : 2013-04-09

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Name: Turbodymoman
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Re: Shop Items

Post by R4yleonard on Wed May 15, 2013 5:59 am

Plat, you forgot this little thread of mine : [You must be registered and logged in to see this link.]

Oh well, I'll move some here

Wyvern Blade "Flare" (Two Handed)
Spoiler:
[You must be registered and logged in to see this image.]
Rank : A
Stat : None
Ability : Each slash will spew flames up to 1 meter, even when Flare is soaked up in water. The flame will linger at any wound/slash marks caused by Flare, dealing 1% damage per post for 3 post, except if the fire is extinguished. The flame has no unique properties
Description : Fire elemented nodachi, draped in the colors of Autumn. One stroke causes an explosion of fire.

Glorious Victory (Two Handed)
Spoiler:
[You must be registered and logged in to see this image.]
Description : White Bow said to hold the soul of an ancient dragon. Cleanses away the darkness.
Rank : B
Stat : Dex +500
Abilities : When drawn as if you're placing an arrow, an arrow made from light will be formed. The arrow glows and deal Light element attack. The arrow will not disappear after the shot, providing lights to its surrounding

DG-X (Two Handed)
Spoiler:
[You must be registered and logged in to see this image.]
Rank : B
Stat : Dex +100, Power +100
Ability : This gun has a knife attached to it (the yellow part) and can be used for melee attacks

Eternal Annihilator/Eradicator/Destroyer (Two Handed, can't decide between the names)
Spoiler:
[You must be registered and logged in to see this image.]
Description :A greatsword forged by the descendants of a defeated clan, the hope of redemption fuels its power.
Rank : S
Stat : Power + 250
Abilities : When the enemy has higher HP than the user, Power +0.5% for every 1% difference between user's HP and enemy's HP


Keep in mind I'm not good with stat. So any stat bonus and Rank can be altered as you wish


Spoiler:

Jonquil Shadow

Stats :
Spoiler:

- STR : 20 (D)
  > DIR : 10 (D)
  > AMR : 10 (D)
- TAC : 100 (A)
  > SPL : 60 (B)
  > INT : 40 (C)
- AGI : 50 (B)
- KG : 30 (C)

- ATK : 70 (B+)
- DEF : 50 (B)


Killer Move : Anonymous
Cost : 30%
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R4yleonard
Senior

Posts : 468
Join date : 2012-08-21
Age : 21
Location : Jakarta, Indonesia

Character Stats
Name: Jonquil Shadow
Level: 1
Burst Points:
125/300  (125/300)

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Re: Shop Items

Post by Platinum Blader on Wed May 15, 2013 7:48 am

I never saw that topic before. i actually created this one because I thought there was none Oo

Anyways, thanks for the suggestion guys, I'll check that soon.


Spoiler:
Wielder of the Angel Heart, remnant of deceased Licorice Angel.

List of all KMs

Spoiler:
Melee: 1100
Ranged: 600
Defense: 550
Speed: 700
Dexterity: 700
Killer Gauge: 350


(EAs are calculated seperatedly.)
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Platinum Blader
Administrator

Posts : 262
Join date : 2012-10-16

Character Stats
Name: Platinum Blader
Level: 1
Burst Points:
100/300  (100/300)

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Re: Shop Items

Post by Royal Duke on Wed May 15, 2013 4:47 pm

Spoiler:
Name: Executioner

Rank: S

Consumable: No

Description: [You must be registered and logged in to see this link.]

Stats: +500 to melee prowess.

Abilities:

Flash Kill - By consuming a 100% of its wielder's Killer Gauge, it enables using the power of the many souls trapped inside this blade to execute a single slash that tears apart space and time, ignoring any defenses, traps, Killer Moves or distance in its way.

Spoiler:
Name: Daystar

Rank: S

Consumable: No

Description: [You must be registered and logged in to see this link.]

Stats: +400 to melee prowess and speed.

Abilities:

Ninefold Shooting Star - By consuming a 100% of its wielder's Killer Gauge, it allows launching nine slashes with 40% enhanced melee prowess and speed in a single attack.

Spoiler:
Name: High Frequency Blade Kit

Rank: A

Consumable: Yes

Description: A small chip which can be put on any weapon, including initial ones, enhancing their status bonus and granting them the ability to ignore a certain amount of the opponent's defense.

Stats: +400 to melee prowess

Abilities:

Defense Pierce - When doing damage calculations a 30% of the opponent's defenses will be ignored.

Spoiler:
Name: Aegis

Rank: A

Consumable: No

Description: A <<Card Skill>> which grants the ability <<Pavise>>.

Stats: +400 to defense.

Abilities:

Aegis - Grants the ability to lower the damage accrued from ranged attacks by a 30%.

Making my contribution here.
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Royal Duke
Mechanic

Posts : 257
Join date : 2013-03-17

Character Stats
Name: Royal Duke
Level: 1
Burst Points:
150/300  (150/300)

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Re: Shop Items

Post by Guest on Wed May 15, 2013 5:01 pm

I just see alot of weapons and armor items that just boost stats and perform skills. I wanna see some completely different kind of items that can affect and change how a battle is fought.
To this end, I have a few examples of some items that could be made. I don't know if any of them are accurate, or will be used, I just want to spark a new kind of item making.

So here's my contribution:

Example of a Mobility Item
Spoiler:
Name: Titan-Slaying Gear

Rank: D

Consumable: Item - No, Fuel - Yes

Description: [Image Reference and Description] Note: It's not so much the blades as it is the motor and cables.

Stats: 100 units of Fuel. 10 units are used up every 10 seconds while the item is in use.

Abilities: Enviroment allowing, this item allows the Duel Avatar to fight on three dimensions. Utilizing this aspect, the Duel Avatar can attack from several angles and has increased mobility.


Example of a Mount Item
Spoiler:
Name: Nightmare Mount

Rank: D

Consumable: No

Description: [Image Reference]

Stats: This item has it's own stats. They are not a boost to the Duel Avatar. The stats are: 50% Health, 250 Melee Prowess, 100 Defense, and 600 Speed

Abilities: By utilizing this Mount item, a Duel Avatar can increase it's mobility and battle in a new way. While on this Mount, the Duel Avatar has acces to two unique skills:
-Trample: The Mount effectively runs over the opponent Duel Avatar, doing 135% of the Mount's Melee.
-Rearing Kick: Standing on it's forelegs, the Mount strikes the opponent Duel Avatar with it's powerful hindlegs, doing 85% of the Mount's Melee and knocking the opponent back.


Example of a Trap Item
Spoiler:
Name: Bear Trap

Rank: D

Consumable: Yes

Description: [Image Reference]

Stats: N/A

Abililties: This item can be set before-hand and has an unlimited duration. If a Duel Avatar, any Duel Avatar, steps on the item while it's set that Duel Avatar takes 5% Damage and is incapable of moving from that spot for 20 seconds.

Guest
Guest


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Re: Shop Items

Post by JENeration on Thu May 16, 2013 8:44 pm

Spoiler:

Name: Utility Baton

Rank: Variable

Consumable: Item - No, Fuel - Yes

Description: A simple, sleek baton, the size and color of which is variable.

Stats: 1000 units of fuel.

Abilities: Utility Chips: The baton can transform into a number of useful shapes. It has three different settings: Function, Weapon, and Vehicle. Each module can have an attachment of one of each at a time, and only one of each attachment may be used at once. This item may only be used in the unlimited field.


Spoiler:

Name: Aerosol Function

Rank: F

Consumable: Item - No, Fuel - Yes

Description: A small chip attached to the Utility Baton that, when activated, causes a nozzle to appear at one end of the Utility Baton.

Stats: Each second the spray is used, it uses .01 of the Utility Baton's 1,000 units of fuel

Abilities: Vandalism: A simple spray can attached to the Utility Baton, this function allows one to spray permanent marks in the Unlimited Field. These markings will remain through terrain changes, but can be washed away through water.


Spoiler:

Name: Buzz saw Function

Rank: E

Consumable: Item - No, Fuel - Yes

Description: A small chip attached to the Utility Baton that, when aactivated, causes a small buzsaw to appear at one end of the Utility Baton.

Stats: Uses .05 of the Baton's units of fuel for every second it's used.

Abilities: Saw it Coming: The buzz saw can cut through small bits of the environment. The effects of this are permanent, and last until terrain changes.


Spoiler:

Name: Repair Function

Rank: F

Consumable: Item - No, Fuel - Yes

Description: A small chip that, when attached to the Utility Baton, causes a nozzle to appear at one end of the Utility Baton.

Stats: Uses .01 of the baton's units of fuel every second it's used.

Abilities: Wash Out: The Repair function can be used to undo and repair alterations made to the environment.


Spoiler:

Name: Sword Attachment

Rank: C

Consumable: Item - No, Fuel - Yes

Description: A small chip attached to the Utility Baton that, when activated, causes a blade to appear at one end of the Utility Baton.

Stats: Adds 250 to the melee stat. Uses 10 units of the Baton's fuel to activate.

Abilities: None.


Spoiler:

Name: Gun Attachment

Rank: C

Consumable: Item - No, Fuel - Yes

Description: A small chip attached to the Utility Baton that, when activated, causes a blast of energy to appear from one end of the Utility Baton.

Stats: Adds 250 to the Ranged stat. Uses 10 units of the baton's fuel to activate.

Abilities: None.


Spoiler:

Name: Motorcycle Vehicle

Rank: A

Consumable: Item - No, Fuel - Yes

Description: A small chip attached to the Utility Baton that, when activated, causes the baton to split into two parts - the handlebars of a motorcycle, which appears.

Stats: 2,000 Speed. Uses 5 units of fuel for every ten seconds.

Abilities: None.


Spoiler:

Name: ATV Vehicle (All-Terrain Vehicle Vehicle. Yes)

Rank: A

Consumable: Item - No, Fuel - Yes

Description: A small chip attached to the Utility Baton that, when activated, causes causes the baton to split into two parts - the handlebars of an ATV, which appears.

Stats: 1,500 speed. Uses three units of fuel for every ten seconds.

Abilities: None.


Spoiler:

Name: Parachute Function

Rank: E

Consumable: Item - No, Fuel - Yes

Description: A small chip attached to the Utility Baton that, when activated, causes a wide sheet of ultra-strong high tense sheet to unfold from one end of the Utility Baton, allowing the user - and only the user - to float gently and safely to the ground.

Stats: Uses 5 units of the Utility Baton's fuel to activate.

Abilities: Grace From Fall: Gently eases the user to the earth from high altitudes.


JENeration
Starter

Posts : 41
Join date : 2013-03-23
Age : 24
Location : Massachusetts, USA

Character Stats
Name: Midnight Shifter
Level: 1
Burst Points:
150/300  (150/300)

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Re: Shop Items

Post by Royal Duke on Fri May 17, 2013 9:09 am

Spoiler:
Name: Black Iron Sword

Rank: A

Consumable: No

Description: An enormous two handed blade with its tip broken due to the sheer amount of battles it has been through. It lacks any sort of decorations whatsoever, nor it is flashy. However, it does its thing better than most blades will.

Stats: +600 melee prowess

Abilities:

Adamant - Increase all the wielder's stats by +200 per every 10% of Health Gauge lost in the battle.

Spoiler:
Name: Madness

Rank: A

Consumable: No

Description: A pair of black-coloured sword breakers which resemble less a weapon and more the claws of some beast from the Unlimited Neutral Zone.

Stats: +300 melee prowess, + 300 speed

Abilities:

Frenzy - Its wielder can sacrifice a 10% of his own Health Gauge to perform an additional offensive action during his turn.

Spoiler:
Name: GSh-6-30

Rank: S

Consumable: No

Description: A massive, yet still more compact version of the Gryazev-Shipunov machinegun. Posesses no special ability, but with this kind of firepower and nearly endless ammo who needs it?

Stats: +2500 to ranged prowess, -500 to speed

Abilities:

Lead Rain - It posesses max capacity of 2000 bullets, with a firing rate of 20 bullets per second. You won't be running out of juice anytime soon.

Spoiler:
Name: Rocket Launcher

Rank: B

Consumable: No

Description: [You must be registered and logged in to see this link.]

Stats: +1000 to ranged prowess

Abilities:

Limited Ammo - To compensate for its devastating power, it can only be fired once per battle.

Spoiler:
Name: Red Eclipse

Rank: A

Consumable: No

Description: A pair of twin shields which are coated by red reactive explosives, of variable size depending on who equips it.

Stats: +600 defense

Abilities:

Retribution - Those who directly attack the shield at close range will automatically take half the damage dealt to its user before he initiates action.

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Royal Duke
Mechanic

Posts : 257
Join date : 2013-03-17

Character Stats
Name: Royal Duke
Level: 1
Burst Points:
150/300  (150/300)

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Re: Shop Items

Post by Destination on Sun Oct 06, 2013 12:41 am

So many weapons...geez. Here's something different for you, yo.

Name: Kiwi Clear Polish

Rank: E to A/S (depending on how diligent the polishing is.)

Picture: [You must be registered and logged in to see this image.]

Consumable: Yes, when all the polish is used up, the tin disappears. The polishing cloth, brush, and water bottle remain.

Description: A tin of clear polish, a shoe brush, a water bottle, and a orange polishing cloth is included in the kit. On a small piece of waterproof paper, the following instructions are written down:
1. Use the brush or cloth to apply polish to the desired surface.
2a. Brush shine by lightly brushing the dry polish with the brush, or
2b. Use the cloth, dampened with water, and rub on the dry polish in small circles.

Patience is a virtue.
Stats: 2a can only raise the effectiveness of the item to A: +500 to Defense.
2b takes much longer, but the item can be raised to S rank: +800 to Defense.


Abilities: With diligent polishing, the humble polish grants the astonishing effect of being completely immune to water-based attacks. This includes water-based poisons (i.e swamps and toxic stages, lol too bad), rain, or anything based on water. Oil, however, will remove the polish instantly and force you to repolish your armour. The stat boost is permament so long as oil has not removed any layers of polish.

The polishing must be done in the UNF. In any suitable stage, the user must post every fifteen minutes, and no earlier, continously for an hour to apply a layer of polish. No additional layers are allowed for twelve hours.

To achieve rank A, 2a must be used to apply ten layers.
To achieve rank S, 2b must be used to apply twenty layers.

More details to follow if the item is approved.


Signature added by Tusjecht
==================================
Rebuild Thread progress: 2/5 posts completed
To do: Rulebook, possible FAQ.
Lore: Fill up the story and integrate with current system of avatars.
==================================

Stuck on how to write a character? It's not about being different, it's about being clear and concise with your understanding. Come to the Discord channel!
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Destination
Moderator

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Age : 22
Location : Singapore

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Level:
Burst Points:
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Re: Shop Items

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